![]() The magnum opus of Biowares masterpieces may well be just around the corner. Two huge releases lie on the horizon, like slumbering rancors (or Thresher Maw, depending on your franchise of preference) ready to rampage. Still Bioware battles on: adopting, adapting and improving with every new release. Thats not just incredible game making, thats darn-near witchcraft to some. What resulted was something that, all things considered, made Knights look like a prototype by comparison. Bioware went and surpassed itself by creating a new universe from scratch, taking on board the lessons of SW:KTOR and improving upon it in almost every department. Arguably, it was one of the best science-fiction RPGs out thereamong the top Star Wars games without doubt. Undisputedly the new kings of the Role-Playing format (sorry Square Enix), they broke the mould with Star Wars: Knights of the Old Republic, splicing together that most perfect of blend of cinematic story-telling, fast-paced action sequences (or, as I call them, negotiations with a lightsaber) and customisability. ![]() Canadian game developers BIOWARE have certainly come a long way since Baldurs Gate and Neverwinter Nights.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |